◆ Gentoo Logic · Modeling Warehouse

Architecture comparison

Electronic Arts vs Riot Games

Electronic Arts runs closer to the foundational model (Native (own / self-hosted weights)) than Riot Games (Native (own / self-hosted weights)). Shared foundation: proprietary / self-built models (highlighted).

Electronic Arts

Gaming

Proximity
Native (own / self-hosted weights)
Models
proprietary / self-built modelsmiddleware / wrappers
Cloud · datastore
Hybridown
Compliance
SOC 2
Architecture

Game publisher; large in-house animation/matchmaking ML plus partner LLMs for tooling.

Riot Games

Gaming

Proximity
Native (own / self-hosted weights)
Models
proprietary / self-built models
Cloud · datastore
Hybridown
Compliance
SOC 2
Architecture

League/Valorant maker; in-house anti-cheat + matchmaking ML on its own infra; off the foundational-LLM map at the core.

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